Sunday, February 2, 2014

Duck Tales: Remastered


As a gamer in my mid-30's who grew up on the NES, I have fond memories of the original Ducktales game. When I found out about this, I was extremely excited and was immediately impatient for any news pertaining to the release of this game.

The most common thing I've heard about this game is that it's hard. To which I say: "Welcome to old school games everybody." Granted, I've only played the game on normal, but with one notable exception, I didn't find this game to be that difficult. 

Another common refrain is people complaining about the cut scenes. There are a lot of them, but they're skippable, and if you grew up on the show you want to hear them the first time anyway.
 The voices are all exactly as I remember them, despite that the original actors haven't voiced the characters in 20 years.  The animations are excellent, looking even better than the cartoon did. They look slightly out of place as the back grounds don't reflect the same pristine level of detail as the character animations, but that's a minor complaint.

There is a TON of unlockable art in this, including originals from the cartoon. I haven't actually seen any of that yet. It takes about 3 playthroughs to get all the cash to buy everything, maybe more. But it's cool that it's there and a great touch in the name of nostalgia.

By the way, I WOULD have finished this game 4 months ago if it wasn't for that one 'notable exception' I mentioned earlier. After beating the game's final boss, you have to race a rising pool of lava to the end, and the controls really get in the way here. They are just so imprecise, and it is ludicrously hard. I gave up when I originally played it, and played through the last level 3 times yesterday before finally breaking through. You only get 3 lives, so if you don't get it you have to play through the whole last stage and the boss battle again just to try it. But really, the game isn't that hard, so it's more tedious and time consuming than anything. Imprecise controls over all are something the game struggles with a bit. Scrooge's pogo jump sometimes doesn't activate when it should, though I believe they may have addressed that with a patch. That patch didn't do anything to help that last scene though, and everywhere else in the game the slight impreciseness was just a minor annoyance, nothing major.

Overall this game was a great blast from the past, and I anticipate playing through it again on the harder difficulties. (and also the Xbox 360 version that Jonathon gave me for Christmas)  I only wish there was a platinum trophy with this game, because I would definitely go for it if there were.

Completed: 2.1.2014

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