
Date Acquired: July 17, 2011
Date Completed: September 4th, 2011
Thoughts: Limbo is a puzzle/platformer for Xbox Live Arcade that is best known for it's strikingly dynamic visual style. There is no combat of any kind in this game, it's all solving puzzles and trying to keep from dying as you journey through the game looking for your sister. The game effectively uses it's soundtrack and sudued visuals to create a mood of wonder and exploration as you make your way through these mysterious woods.
Pros: I've already mentioned the graphics and sound, but they are definately the highlight of the game. Some of the aha moments as you solved a puzzle. The game has a very forgiving checkpoint system, which is great because you'll die a lot. The only achievement I didn't get in the game asks you to play through the whole game in one sitting, and die less than 5 times. For a measly 10 achievement points. That's not even close to worth it.
Cons: The game doesn't do a great job of explaining what you are supposed to do. There's no tutorial. You are introduced to new things in the game and are just supposed to figure out why they are there. I know it's a puzzle game, but figuring out how to play the game shouldn't be part of the puzzle, IMO. Some of the puzzles are pretty out there.
Final Thoughts: Ultimately I was a little let down by this game. I feel like it was over-hyped, largely due to the visual style. It's a decent game, but not this must-play experience that I've heard it made out to be. I was never pulled into this game to keep going as I am with most great puzzlers. I basically had to go 'oh yeah, I want to finish that game' and made myself play a few levels.
